UI/UX Designer for all things mobile, web and game related. I have experience working for clients both large and small doing filling in for multiple roles to lower overhead and mitigate project management issues. Project subjects include entertainment, education and productivity. Launched game titles include: Star Trek Timelines, The Walking Dead: March to War (iOS/Android), Transcendence (iOS/Android) Math Hoops (iOS/Android) Rock Band Blitz (Xbox360, PS3), Go Home Dinosaurs (Chrome), The Game of Life, Zapped Edition (iOS), Jeopardy (Facebook), Wheel of Fortune (Facebook) Programming: Javascript, jQuery, CSS, HTML5, C#, Actionscript 3 Specialties: UI/UX Design, Art Direction, Illustration (in a variety of styles), Agile Development, GIT, Process Pipeline Management, Adobe Products (Photoshop, Illustrator, Indesign, After Effects, Dreamweaver and Flash), Typetool, Bitmap Font Creation, file optimization, Unity3D, 3DS Max, Blender, Spine 2D Animation, color correction, and print production.
UI Technical Designer at Ripple Effect Studios
BFA in Illustration, Illustration, Printing, Design