Goal: To work with, learn from, and be inspired by truly creative artists and to pass on what I learn. 20 years of animation experience in both games and film. I’m a natural leader with a well-developed eye for appeal and unique character personalities. I excel at guiding teams to create engaging characters while challenging them along the way to help improve their skills. Creating memorable characters and infusing personality into everything I animate is my specialty. I have a strong passion for both the creative and technical aspects that come with being an animator & game developer. Applications: Maya, 3ds Max, Unreal Engine, Cryengine, Linux, Photoshop, Premiere, & Perforce.
Animation Director at Santa Monica Studio
BFA, Computer Animation