- 27 year experience supporting creative teams in achieving their vision at its best and even better with understanding and respecting the experiences they want to bring to gamers while keeping planning, budget and ressources on track - Outstanding talent for assessing needs and developing goal-oriented plans to address them - Successful in managing large teams in the video game industry : from business to development, production teams support and LIVE (aka Game as a Service) games conception, preproduction, production and post launch monitoring - Expert in enabling organizations shift from ''what is'' to ''what c/should be'' : - Ability to strike the right balance between short-term improvement and long-term value - Clear-eyed view of where the real values lie and where the company cannot afford to compromise - Inspire agile behaviors needed to encourage and embed change and transformation - Demonstrated leadership, project management, organization, process and methods building and management and coaching skills - Excellent ability to work closely with key stakeholders (CEO, Chief Creative Officer, Studios and Business Subs Managing Directors)
VP, Open Innovation Accelerator at Ubisoft
Technology Management