Experienced and dedicated film and game production professional with extensive knowledge in VFX pipelines and a proven record of accomplishment in sales development. Technical knowledge and generalist 3D skills, along with business acumen contribute to making me a key player in strategic business development and communications in the entertainment industry. List of companies I work with directly include: Marvel - ESPN - Lightstorm - The Third Floor - Mind Ride LLC (Love Has no Labels project) - Digital Domain - Method Studios - Disney - Activision/Blizzard - Electronic Arts - Corridor Crew – Obsidian Ent. - Living Popups - Sanzaru Games Inc. - Proxi VR - BioWare - Epic Games - Unity - Netflix - MPC – Tippett Studios - and many more I am fluent in Salesforce.com, Optitrack Motive, Xsens - MVN Animate Pro, Manus VR, MotionBuilder, Maya, Unity, and Unreal Engine, Adobe Premiere, Shotgun, and MS Project management software. I am looking forward to a bright future in 3-D production. I graduated from California State University Chico with an M.A. - Project Management in Motion Capture Based Production and a B.S. in Applied Computer Graphics(3D animation and Game Developement). With my education I was not only taught every aspect of the film and game pipelines but implemented this in my studies. My weekend hobbies include restoring classic cars, making Youtube videos, cycling, hanging out with my daughter/wife and many other social, outdoor activities.
Director Of Business Development at SuperAlloy Interactive
Master of Arts (M.A.), Project Management in Motion Capture Based Production