I'm a Staff Solutions Architect, and Tech Lead, specializing in the design, development, and deployment of gaming solutions integrating AI and machine learning. Recent and ongoing projects include in-game toxicity detection, low-latency game telemetry architectures, matchmaking solutions, anomaly detection systems, analysis of game play data, game engine integrations (Unreal Engine, Unity, Niantic Lightship), and web3 gaming solutions. I received a M.S in Analytics from NC State's Institute for Advanced Analytics and have a B.S in Electrical Engineering from the University of Akron. Experienced building solutions using: Python • Go • Javascript • Spark (PySpark, Scala, and SparkR) • Docker • Kubernetes (GKE) • Ansible • Terraform • GCP • AWS • App Engine • Cloud Run • BigQuery • Kafka • NiFi • Solr • Hive • Hadoop • HBase • MongoDB • R • SQL • NoSQL • HTML • Linux • Shell Scripting • REST • Git • Solidity • IPFS • Smart Contract integration (using web3py and go-ethereum) Check out my Github for projects and code examples: https://github.com/zaratsian
AI/ML Architect | Tech Lead | Gaming Solutions at Google
Master of Science - MS, Advanced Analytics & ML (NC State University)