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David Lightbown

User Experience Director - Technology Group

Ubisoft

Country or State

Canada

Bio

Experience in several different industries - Video Games - Visual Effects - Interface Design Specialization in pipeline and content creation tools - Extensive games industry as a Graphics Technical Director - Expertise in UX design and UCD process Extensive public speaking and presentation experience - Game Developers Conference (GDC) - Siggraph - Montreal International Game Summit (MIGS) - Multi-city tours with Autodesk - Teaching / training at several schools and technical colleges Strong communication skills - Primary author for the official post-secondary Maya training manual - Several articles published online and in print - Multiple tutorial videos and Master Classes created for Autodesk ________________ Specialties: Tools Usability and Pipeline Architecture - User-centered design process - Prototyping (Blend, Illustrator, Axure) - Lean Production Production Experience with DCC Software and Game Engines - 3ds max, Maya, ZBrush, Lightwave, Softimage - Unreal, CryEngine, Unity Programming / Scripting Languages - Python, XAML, MEL Script, MAX Script, Javascript

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Current Position

User Experience Director - Technology Group at Ubisoft

Degrees

DEC, Creative Arts

Skills