Published Games: The Sims 4 (PC and Console) •Characters assets •Training and Onboarding new talent •Working with remote partners •Model, texture, and rig characters •Importing and testing 3D assets •Worked with tech artists to upgrade and create tools to increase efficiency in the art pipeline The Sims Mobile (iOS, Android mobile app) •2d concepts - props and characters assets •Design marketing assets •Model and texture characters and props •importing and testing 2D\3D assets from other Maxis titles •Worked with tech artists to upgrade and create tools to increase efficiency in the art pipeline Star Wars: Galaxy of Heroes (iOS, Android mobile app) •2d concepts - heroes and villains from the Star Wars universe •Design marketing assets •Model and texture characters and weapons •Created UI and UX images •Create environment sky boxes •importing/testing 2D\3D assets in Unity •Created art style breakdown documents Heroes of Dragon Age (iOS, Android mobile app) •2d concepts - heroes and creatures from the Dragon Age universe •Design marketing assets •Model and texture characters and weapons •Created game 2d splash page •importing/testing 2D assets in Unity Superhero City (Facebook game app) •2D storyline, equipment, superpower art •Contributed to writing and developing characters. Age of Champions (Facebook game app) •2D character and weapon design •modeled/textured 3D avatars •rigged and animated 3D characters and creatures •animated 2D Sprites •create templates for use by other artists. Specialties: Photoshop, Maya, 3D Coat, Unity, and Zbrush
Character Artist at Maxis Studios - EA