A proven executive level leader and entrepreneur at the intersection of technology and media with demonstrated start-up and high growth business experience. Broad experience in immersive entertainment/XR, video games, traditional film & TV, digital media, Web3, and the Metaverse(!). Innate ability to lead diverse groups including creative, financial and engineering. Outstanding content and business development success on a global stage, from Board of Directors to production level. Specialties: Identification, negotiation and management of strategic partnerships. Content development, financing, and production. Platform creation and programming. Intimate knowledge and ability to navigate technology, entertainment, MCNs, video games, esports, virtual reality, augmented reality, Web3, and sports industries. Business development, content strategy, brand partnerships, linear and digital production, game development, programming, distribution and promotion expertise.
VP, Business Development at Niantic, Inc.
BA - College of Arts and Sciences; Annenberg School of Communications