I am a Social Behavioral Scientist, with a strong research background in Psychology, Neuroscience and Augmented Reality. I have published 2 Patents, 11 peer reviewed research articles, and organized panels, workshops and talks at CHI, CSCW, GHC and AWE. I'm excited about applying principles from Psychology and Neuroscience to Gaming and Augmented Reality Research. I enjoy navigating ambiguous novel territory, and getting things done in a fast-paced, dynamic environment through critical thinking and strong collaboration.
Lead Scientist, Positive Play at Electronic Arts (EA)
Doctor of Philosophy - PhD, Psychology