Developed 20+ titles, and shipped 12 throughout 22 years in the industry. Shipped titles on multiple platforms, including PC, Playstation, Xbox, Xbox360, PS3, Android and IOS. Experience working in a variety of engines including Unreal, Unity, and several proprietary engines. In addition to visual fx and shaders, work experience with level design, UI, environment modeling and texturing.
Lead Visual Effects Artist at Bit Reactor, LLC
BFA, Graphic Design