Highly effective professional with over 2 decades of experience in the video game industry and more than 60 titles developed and published in a wide array of platforms, many to critical acclaim. Analytical and results-oriented decision-maker focused on business strategy in free-to-play and play-to-earn models. Extensive experience in building, operating, and pivoting video game businesses, along with a proven history of increasing productivity and turning around difficult situations. Solid track record creating successful video game studios from scratch capable of generating revenue run rates of more than 1 million USD per day within the first two years of operations. Specialties: Video game development Strategy and business development Project and product management HR and talent management Play-to-earn and blockchain
CEO & co-founder of Games For A Living (GFAL) at Games For A Living (GFAL)
Master of Science, Computer Games Programming