Design Director at Ultraleap. Designing touchless, gestural interfaces using hand-tracking and mid-air haptics, for enterprise VR/AR, touchless public displays and automotive HMI. I lead a research and design team responsible for defining some of the first gestural interface standards and published guidelines through user research, interaction and service design and user testing. I advise customers across different industries on touchless interaction design best practice. I’m also responsible for leading design transformation at Ultraleap, establishing use cases for the technology and user needs in each industry. I'm a design leader with 19 years’ experience in UX, UI, user research, service and product design. I specialise in interaction design for VR /AR including hand tracking, and humanising complex digital products and services. I’m an experienced design manager and design team lead who enjoys mentoring and up-skilling those around me. _x0003_I often play a central role in transforming organisations into more innovative, user and design-centric companies through introducing design standards, research and testing and Agile methods. I’ve taught several courses on sketching and UX design and give regular talks on VR design and design transformation in companies.
Design Director at Ultraleap
BA (Hons) Design for Industry, Industrial Design