I started my career in 2000 doing television and commercials as a generalist. From 2008 I worked as a generalist freelancer for a couple of years before moving to London in 2011 to work on movies at Dneg. I started as a modeler but quickly moved on to asset lead, build lead and finally build supervisor on various shows. In 2016 I made the move to ILM. Here I worked as model lead on shows like Ready Player One and Avengers: Infinity War. After spending a year as asset supervisor at MPC I moved back to Amsterdam in 2019. To fulfill my dream of working on games at Guerrilla. Here I used my experience to help the Robot and weapon team to build assets for Horizon Forbidden West.
Studio Asset Art Lead at Guerrilla
Bachelor, Computer Science