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Patrick Smith

Head of Specialist Engineers - Google Cloud for Games

Google

Country or State

United States

Bio

Patrick Smith is currently the Head of Specialist Engineers for Gaming at Google Cloud, leading a team of engineers in developing low latency, high availability platforms in the cloud for global gaming customers. Patrick's team works directly with customers in both a pre and post-sales capacity to develop custom full stack platforms and applications based on Google Cloud technology. Patrick has experience in leading engineering teams, as well as consulting and technical customer engagements for Fortune 500 companies and public-sector agencies, and has a technical background in cloud infrastructure / cloud engineering, machine learning / artificial intelligence, and DevOps. He is the author of “Hands on Introduction to Artificial Intelligence” and has both taught and spoken extensively on machine learning. Specialties: Engineering Leadership, Cloud Computing, Machine Learning, Kubernetes, DevOps/SRE

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Current Position

Head of Specialist Engineers - Google Cloud for Games at Google

Degrees

Bachelor's Degree, Economics, International Affairs

Skills