Rebecca Evans is an Experience Designer for people, places and products. In practice, this translates to Program Manager, Partnerships Manager, Producer, Strategist & Training roles. Purposely immersed in multiple customer and product types, her background is across verticals including architecture, software, retail, education, healthcare and the arts. Rebecca's corporate and agency work has covered everything from mobile apps, software, training & technical manuals to producing complex, CMS-Medicare compliant websites, business development, marketing programs and customer outreach. She's led international, in-person and remote teams of front-end developers, graphic designers, and writers. Most recently she worked with multiple stakeholders & agencies to manage the creation of globally-supported retail demo apps for the Google Pixel 7 & 7 Pro phones. Additionally, Rebecca has created and produced numerous original Virtual Reality and Transmedia worlds, games, events, and 360 film narratives. Since 2020 she's built, written and performed in multiple award-nominated, live Virtual Reality theatrical performances in social virtual reality platforms including VRChat, AltspaceVR, and Mozilla Hubs. The works provide live audiences both in-world and streaming with cues to 'break the 4th wall' and unlock real-time narratives, characters and special abilities during the show. Utilizing lenses of shifting realities, her pieces are designed to bring people together and delight in breaking invisible boundaries to self-expression and immediacy. No matter what we create, let’s utilize these tools and research to make our physical worlds better, and our roles in them more fulfilling.
Interactive Project Manager, Hardware Demo (Contract) at Google at Creative Circle
Bachelor of Arts (B.A.), Communications