๐ Iโm Tara, Director of Product for XR at Unity, where I drive product strategy for augmented, virtual and mixed reality. I have been at the ground floor of building XR experiences, including shipping the HoloLens and social VR experiences while at Microsoft. During my time at Xbox I made world-building games that leveraged user generated content, with special focus on monetization and remixing of content by the community of users. I am passionate about the practical usage of XR in people's everyday lives, and helping build the best tools for creators and developers. Key Highlights ๐ก I define product vision and roadmaps for greenfield technologies ๐ฎ I have broad expertise shipping immersive consumer experiences including augmented and virtual reality, console gaming and PC software. ๐ I am a mover of mountains, driving through ambiguity like a freight train. ๐งก I am a trusted coach and manager, passionate about building and growing inclusive teams.