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Andy Ashcraft

Game Design Consultant / Owner

Giantsdance Game Design

Country or State

United States

Bio

With decades of game design experience, I can help you guide your projects from ideation to completion. I’ve worked on such notable games as ''Return to Krondor'' (CD-ROM), ''God of War II'' (PS2), ''Warhawk'' (PS4), ''Mickey’s Magical Math World'' (IOS edu.), ''Lock’s Quest'' (NDS) and ''Adventure Gnome'' (IOS F2P). Additional experience includes: “Muppet Treasure Island” - Publ: Activision. Short contract design work to organize the interactive dialog. ''The Floigan Bros.'' - Publ: Sega. I lead the Design and Production of this Dreamcast game. ''World of Zoo'', on Wii and PC: Worked with the Bluefang team on this casual zoo simulation. ''TRON'' and ''JellyCar2'' (ios) from Disney Mobile. I helped this group of make outstanding iPhone and iPad apps from 2010 to 2012. ''Cars 2 AppMATes'' (iPad) I lead the design process and VO writing for this groundbreaking freemium product for Disney Mobile. ''Suits and Swords'' (mobile) from Sony Pictures Entertainment - I've helped on game mechanics, story and monetization. ''Sports Jeopardy'' and ''Wheel of Fortune: Cubed'' (mobile) from Sony Pictures Entertainment. I've assisted with creating the economy and stickiness of these two games based on the hit TV shows. Specialties: game design for wide appeal. Your market us bigger than ever! Let me help you dive into that river. Current interests include new revenue models for freemium games and casual games. How games turn into hobbies.

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Current Position

Game Design Consultant / Owner at Giantsdance Game Design

Degrees

Attendee, Ethics in Monetization

Skills