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Ben Woodhouse

Lead Console Programmer

Epic Games

Country or State

United Kingdom

Bio

Rendering/Engine Programmer and Lead with 12 years' industry experience. Specialist in GPU and CPU optimization. Extensive platform experience, including XBox One, PC (DX9, OpenGL, DX11, DX12), PS3 (LibCGN), PS4, XBox 360, original XBox and PS2. Skilled at developing custom engines from scratch and also building tech on top of existing 3rd party engines, such as UE4. As a Lead, I try to lead my team by example, staying directly involved with development whilst also developing a clear roadmap for the engine architecture, based on the long term requirements of the game. I don't micro-manage; I hire competent developers who I can trust to work with a reasonable degree of autonomy, but I'm happy to step in and offer advice when required.

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Current Position

Lead Console Programmer at Epic Games

Degrees

Computer Science

Skills