I am an educator, environmentalist, action-oriented design-based researcher, and game designer. I have 10 years in classroom teaching experiences supplemented with invaluable time as a learning design consultant, learning strategist, and design researcher. My interest in games and learning began with exploring games as ethical analysis devices in 2010. I continued my work at Dankook University, where I designed and developed DELRE, a digital role-playing game that replaced the textbook for introductory language classes. Currently, I am a Ph.D. candidate with dual appointment at Pennsylvania State University. In my first role, I specialize in learning game design and persuasive technology for environmental education. My work at Penn State seeks to empower individual citizens, especially underrepresented populations, to act as environmental agents in their own lives by providing educational tools, engaging experiences, and a platform through which their voices can build efficacy. In my secondary appointment, I am a user researcher and learning designer with the Teaching and Learning with Technology team, supporting institutional research-driven learning initiatives.
Manager of Online Learning at Sustainable Forestry Initiative
Master of Arts (M.A.), Communication and Media Studies