Hello my name is Jared Sobotta, I am a Environment Texture Artist currently employed at Naughty Dog. I am a goal oriented hard working person with a strong work ethic. I will do my best with any situation presented to me and I consider myself as a very self-motivated person. I enjoy all aspects of art and would love to be considered for any position that is both challenging and rewarding. I am knowledgeable and very skilled with many different software packages across operating systems. Specialties:3D Modeling, Texturing, Uv'ing, baking maps, PBR workflows, Materials, Character Lighting, Environment Lighting, Production, and Development. Also have experience: -Animation -Rigging Software Specialties: -Maya -3D Studio Max -Z-brush -Mudbox -Substance Designer -Adobe Photoshop -Unreal 4 Engine -Frostbite 3 Engine (FrosteEd) -3D Coat -Xnormal -World Machine -Perforce Integration shipped titles: -The Last of Us: Part 2 -Uncharted: Lost Legacy -Uncharted 4: A Thiefs End -Star Wars the Old Republic: Knights of the Fallen Empire (Expansion) -Warmachine: Tactics -Batman Arkham Origins -The Bureau: XCOM declassified
Principal Artist at Naughty Dog
Bachelors of Science, Game art