Design director, speaker, and industry consultant with over two decades of experience leading creative teams under fire. Developed the 'Engines of Play', a model of player motivation used across the industry. Passionate dedication to gaming as an entertainment medium. Strong leadership & communication skills, as well as a solid technical foundation. Proven success in challenging projects. Direct experience with nearly all aspects of 3rd- and 1st-person action/adventure game design.
VP Director of Game Design at Level Ex, Inc.
Bachelor's degree, Filmmaking