Entered the gaming industry in 1997 with MicroProse as a Level Designer. Performed as Art Director at Mythic Entertainment for over four years before becoming a Senior Producer at Electronic Arts. In 2014 joined Ubisoft Québec as a Senior Producer then in 2020 co-founded a new company called Yellow Brick Games with fellow industry veterans to shake things up in the triple-I space. Relevant assignments have included managing small and large groups in the United States and China. Experience includes working with licensed products from Paramount Pictures and Games Workshop, and the privilege to work on original IP titles such as Mass Effect and Dark Age of Camelot. Extensive experience in a wide variety of genre titles ranging from AAA Open-world to FPS to MMORPGs across various platforms from PC to console to mobile devices. In depth experience with operating games as a live service and working with both internal and external partners. Specific Traits: - Managing and building AAA teams onsite and offshore. - Communicating a clear vision and keeping the team involved with the process of building ownership while maintaining solid results. Charismatic speaker. - Leading with integrity. Strong belief in transparency and open communication with the team. - Staunch advocate for teams, products and studio.
COO and Executive Producer at Yellow Brick Games Inc.
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