I’m a game developer with 25 years of director and leadership experience in creative media including games, music production, entertainment publications, public speaking, and non-profits. Currently Creative Director at Gearbox Software on Tiny Tina’s Wonderlands, previously directed ''Bounty of Blood'' campaign DLC and was Lead Boss and NPC Designer on Borderlands 3. Formerly Lead Designer on the original breakout hit Scribblenauts video game from 5TH Cell. I love learning new tech and skills. I love to deploy vision through smart teamwork and actionable goals. I love the energy of working with others. I love cultivating teams that pursue not only fun and innovation, but excellence - not by dictatorship, but by unlocking the best in everyone's talents so that the result is greater than the sum of our parts. I have extensive experience writing, recording and arranging music as well as creating video game content using modern tools for all major platforms (Nintendo, Microsoft, Sony systems and Apple, Android devices.) I also have significant experience in video editing and photography, with a desire for screen writing for all types of short or long-form subjects.
Creative Director at Gearbox Software
B.S., Journalism