Paolo Armao is an Audio Director and Sound Designer with 15+ years of experience in video games, film, and animated movies, currently working as Audio Director at 34BigThings.
He approaches his work with a particular eye on experimental audio recording techniques and creative solutions in sound effects production, always aiming to support the audio-visual experience by creating emotional connections.
Armao was invited to speak at the GDC 2023, GameSoundCon 2019, and in the past few years has lectured at universities across Europe and Asia. He lectures at the Animation Department at the Italian National Film School, sharing his approaches to sound design to support concept and story development. He was also the founder and Sound Design faculty at Experimental Film Virginia, where the focus is to support films that investigate the intersection between sound and movement.
His approach to design for sound encompasses the total experience: a function of physics, mathematics, and psychology. It is based on theory and functional mechanics but comes full circle with instinct, creativity, and the process of collaboration.
Audio Director at 34BigThings srl
Audio Engineering - 2003