Helping out studios that know they need a better user experience for their software toolsets, be it in-house, external, 2D or 3D. Providing strategy, pipeline evaluations, prioritisation, roadmapping, efficiency and user experience reviews for workflows and toolsets on a freelance basis. What is a Tools Designer? This video can explain it a bit more: https://www.youtube.com/watch?v=brByJ5EVBn4
Workflow Consultant & Tools UX Designer at RYStorm
Bachelor of Engineering in Game Architecture and Design, Game Design & Production