I've been making games since 2001 and remain passionate about creating amazing experiences, telling compelling stories with interesting characters, and improving the quality of animation in the games industry. Specialties: gameplay, cinematics, character animation, computer animation, 3D animation, keyframe, presentation, NIS, cut scenes, art direction, creative direction, storytelling, graphics, acting, lighting, project management, leadership, animation direction, maya, motion builder, mocap, motion capture, and pancakes.
Lead Animator at Santa Monica Studio
Character Animator