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Steve Theodore

Sr. Technical Art Manager

Unity Technologies

Country or State

United States

Bio

Veteran game artist with 30 years experience in animation and 25 in the games industry. My shipped titles include Mech Commander, Half Life, Team Fortress Classic, Counter-Strike, SOCOM 3, and Halo 3, and most the recently State of Decay series. I was the art editor at Game Developer magazine for 10 years, where I did the regular ''Pixel Pusher'' art column. I'm a regular speaker at game development events in the US, Europe and Japan. I’m also the founder of the Technical Art Forum, the largest professional association for tech artists. Specialties: Graphics pipeline management; character animation; normal mapping & shader technology; online action games

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Current Position

Sr. Technical Art Manager at Unity Technologies

Degrees

MA, Roman History

Skills